This is 3.) of #39 .
This was a tricky one to pinpoint but I think I know the exact circumstances now, so here goes.
When you place a unit in Zeus mode it automatically becomes the selected unit (seection frame etc.) and if you RClick afterwards the resulting MOVE waypoint is assigned to that unit too.
However, the WP handler does not seem to understand that spawning also means selecting what was spawned.
To reproduce, place a unit and then attempt to give it a special WP; the WP will be assigned to the previously selected unit (or will do nothing, if there is no previous selection).
If you deselect the unit in question and then select it again, the problem is fixed (the WP handler now knows that this unit is selected).
This is 3.) of #39 .
This was a tricky one to pinpoint but I think I know the exact circumstances now, so here goes.
When you place a unit in Zeus mode it automatically becomes the selected unit (seection frame etc.) and if you RClick afterwards the resulting MOVE waypoint is assigned to that unit too.
However, the WP handler does not seem to understand that spawning also means selecting what was spawned.
To reproduce, place a unit and then attempt to give it a special WP; the WP will be assigned to the previously selected unit (or will do nothing, if there is no previous selection).
If you deselect the unit in question and then select it again, the problem is fixed (the WP handler now knows that this unit is selected).