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Removed the Guns (more working off a theory) and left the non-gun items
1 parent 3305cf2 commit a966db2

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‎Config.cs‎

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@@ -10,18 +10,9 @@ public class Config : IConfig
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public bool Debug { get; set; } = true;
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#region Config Settings
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[Description("Weather the Tranq is effective on Tutorials")]
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public bool EffectiveOnTutorials { get; set; } = false;
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[Description("Weather the Tranq is still useable when Nuke is on")]
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public bool NukeTranq { get; set; } = true;
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[Description("The Distance from Larry a player can be before they can no longer use SCP-1499")]
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public float LarryDistance { get; set; } = 10f;
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[Description("Ammount of ammo to remove when Grenade Launcher is fired (Can not be negitive)")]
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public ushort GrenadeLauncherAmmoUsage { get; set; } = 10;
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[Description("The possable hints shown when you Win")]
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public string[] WinHints { get; set; } =
@@ -53,11 +44,7 @@ public class Config : IConfig
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public Coin Coin { get; set; } = new();
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public Scp1499 Scp1499 { get; set; } = new();
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public GrenadeLauncher GrenadeLauncher { get; set; } = new();
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public Sniper Sniper { get; set; } = new();
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public Tranquilizer Tranquilizer { get; set; } = new();
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public Plastic Plastic { get; set; } = new();
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public AdminAbuse AdminAbuse { get; set; } = new();
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#endregion
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}

‎Items/AdminAbuse.cs‎

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‎Items/GrenadeLauncher.cs‎

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‎Items/Sniper.cs‎

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