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Description
Rides that teleport the player and/or their ride vehicle seem to make the camera stop moving with the player/vehicle. During the glitch, the camera continues rotation as expected.
Version: This was tested in 1.21.10 using the most recent build from github, though I suspect the bug has existed in prior official releases and just went mostly under the radar.
Why: A server I play on has a ride that breaks in versions newer than 1.12 due to a bug in vanilla Minecraft causing chunks to not load in correctly. This bug was only just fixed in 1.21.10, so I wanted to check out the ride with smoothcoasters and ran into this bug.
Mods used: This behavior was replicated using just Smoothcoasters, Fabric API, and Viafabric/Viafabric Plus (needed to join the server on 1.21+)
Here's a video showcasing the glitch This time, it happened at the one minute mark, but in my several rerides, I've seen it do the same glitch for different parts of the final sequence.
Here's a video without smoothcoasters loaded to show that the glitch doesn't happen without this mod.
If you wish to test this specific case for yourself, I'm testing on main.mcparks.us at /warp rotr