I'd like to add meteorite impacts. Spec:
- There should be a configurable (default 1%) chance of a meteorite striking per turn.
- The meteor impact should strike a random tile.
- The meteor impact should lower the elevation of the impacted tile by 200m to 2000m (both values configurable).
- For each meter of water covering the tile, the meteor impact's elevation impact should decrease by one meter.
- The meteor impact should replace the top stone layer with a meteorite stone layer.
- The meteor impact should cause the middle stone layer to metamorphize (shock metamorphism).
- There should be a new
StonePlacementCondition called TimeSinceMeteorImpactBelow with a possible threshold range of [2, 20]
I'd like to add meteorite impacts. Spec:
StonePlacementConditioncalledTimeSinceMeteorImpactBelowwith a possible threshold range of [2, 20]