Replies: 1 comment 1 reply
-
|
After that line /// Triangulation triangle (counter-clockwise winding)
/*
* v3
* /\
* n3/ \n2
* /____\
* v1 n1 v2
*/
struct CDT_EXPORT Triangle
{
VerticesArr3 vertices; ///< triangle's three vertices
NeighborsArr3 neighbors; ///< triangle's three neighborsNote: call Does this answer your question? |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment

Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I would like to use CDT in the ROOT framework. I am just starting and I am trying to make a small prototype inspired by what I see in the CDT example. ROOt has a C++ interpreter which makes prototyping very easy. The code is the following:
It works fine but I could not find the way to retrieve the triangles after the line
auto t = cdt.triangles;.Many thanks in advance for any help.
Beta Was this translation helpful? Give feedback.
All reactions