CDT for 3D surface meshes intersection #137
VinceChiarut
started this conversation in
General
Replies: 2 comments
-
|
Hi @VinceChiarut, Thank you very much for the kind words! This made my day :) It was also very interesting to know about your CDT usage. Do you also use robust predicates for detecting or resolving triangle-triangle intersections? |
Beta Was this translation helpful? Give feedback.
0 replies
-
|
Hi @artem-ogre, |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
A little message to thank the CDT developers. I am currently developing a mesh backend for a FE solver using intel TBB and I needed an opensource constrained Delaunay kernel for surface meshing. I was very pleased with the easy interface offered by CDT and its very good performance for my usage. I have developed a triangle-surface mesh intersection process for now. This approach is performed in two stages:
Here is an example of an academic application: 6859 intersecting spheres with 8.7 Mtriangles. The conform intersection (17.2 Mtriangles, 110 for the worst triangle quality) was obtained in 11.7s with 6 threads and 36.6s with 1 thread on a 6 core laptop (21GB of memory required during the operations).
Once again, I extend my deepest appreciation to the creators of CDT for their excellent open source contribution.
Beta Was this translation helpful? Give feedback.
All reactions