-
Notifications
You must be signed in to change notification settings - Fork 135
Open
Labels
Description
The projection matrix code in lm_setView is right-handed. When used in a renderer that's left-handed the culling has to change based on whether its a lightmap render or a regular scene render. Could you add a setting, perhaps in lmCreate, where left/right handedness could be specified?
Also, does the library make that assumption, or any other assumption about handedness/winding order/culling anywhere else? I ask because I switched the projection function to left-handed and the result was darker leading me to believe the library relies on that handedness to some degree.