Hi, I've been having trouble getting assets from Viking Rise to load. I've checked the .bundle files using HxD, and the file heading is:
UnityFS�����5.x.x�2022.3.62f2
I've been using 2022.3.62f2 as the version number, but so far I just get "No Unity file can be loaded" errors. Here's the log:
[Info] - CustomBlockInfoCompression: Auto
[Info] Loading "P:\Viking Rise! Asset Dump 2026-07-18\depexp_assets_dep-hero_show-fbx_show_hero_1_common.prefab.bundle"
[Warning] Error while reading bundle file "P:\Viking Rise! Asset Dump 2026-07-18\depexp_assets_dep-hero_show-fbx_show_hero_1_common.prefab.bundle"
[Warning] System.IO.IOException: Lz4HC blockInfo decompression error.
[Warning] Write -1 bytes but expected 363 bytes.
[Warning] BlockInfo data might be encrypted.
[Warning]
[Warning] at AssetStudio.BundleFile.ReadBlocksInfoAndDirectory(FileReader reader, UnityVersion unityVer, Boolean silent) in L:\GIT\AssetStudioMod\AssetStudio\BundleFile.cs:line 373
[Warning] at AssetStudio.BundleFile..ctor(FileReader reader, CustomBundleOptions bundleOptions, Boolean isMultiBundle) in L:\GIT\AssetStudioMod\AssetStudio\BundleFile.cs:line 133
[Warning] at AssetStudio.AssetsManager.LoadBundleFile(FileReader reader, String originalPath) in L:\GIT\AssetStudioMod\AssetStudio\AssetsManager.cs:line 312
[Warning]
[Info] No Unity file can be loaded.
Sample file here.
Hi, I've been having trouble getting assets from Viking Rise to load. I've checked the .bundle files using HxD, and the file heading is:
UnityFS�����5.x.x�2022.3.62f2
I've been using 2022.3.62f2 as the version number, but so far I just get "No Unity file can be loaded" errors. Here's the log:
[Info] - CustomBlockInfoCompression: Auto
[Info] Loading "P:\Viking Rise! Asset Dump 2026-07-18\depexp_assets_dep-hero_show-fbx_show_hero_1_common.prefab.bundle"
[Warning] Error while reading bundle file "P:\Viking Rise! Asset Dump 2026-07-18\depexp_assets_dep-hero_show-fbx_show_hero_1_common.prefab.bundle"
[Warning] System.IO.IOException: Lz4HC blockInfo decompression error.
[Warning] Write -1 bytes but expected 363 bytes.
[Warning] BlockInfo data might be encrypted.
[Warning]
[Warning] at AssetStudio.BundleFile.ReadBlocksInfoAndDirectory(FileReader reader, UnityVersion unityVer, Boolean silent) in L:\GIT\AssetStudioMod\AssetStudio\BundleFile.cs:line 373
[Warning] at AssetStudio.BundleFile..ctor(FileReader reader, CustomBundleOptions bundleOptions, Boolean isMultiBundle) in L:\GIT\AssetStudioMod\AssetStudio\BundleFile.cs:line 133
[Warning] at AssetStudio.AssetsManager.LoadBundleFile(FileReader reader, String originalPath) in L:\GIT\AssetStudioMod\AssetStudio\AssetsManager.cs:line 312
[Warning]
[Info] No Unity file can be loaded.
Sample file here.