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Custom Object Sync Animator Not Applied Correctly in First Playmode #9

@LIII-Works

Description

@LIII-Works

Description:

After installing Sync via the installation panel and entering Playmode for the first time, VRCFury does not apply the newly generated Sync animator. Instead, it defaults to the original FX. Upon exiting Playmode, the FX reverts to the original state, requiring manual intervention to reapply the Sync animator.

Expected Behavior:
The generated Sync animator should automatically apply to the FX and function as expected with VRCFury in Playmode.

Current Behavior:
While the Sync animator is correctly generated and applied to the FX initially, the first Playmode session causes VRCFury to ignore it, defaulting to the original FX. Exiting Playmode results in the FX reverting to its original state, necessitating manual reassignment of the Sync animator.

Environment:

  • Unity 2022.3.22f1
  • Av3 Emulator 3.4.5
  • VRCFury 1.1075.1-beta.1

Video Reference (Streamable)

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