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put back serialization code
1 parent 56654db commit 4b3a338

1 file changed

Lines changed: 1 addition & 2 deletions

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com.unity.netcode.gameobjects/Runtime/Core/NetworkObject.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -3278,7 +3278,6 @@ public void Deserialize(FastBufferReader reader)
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var readSize = 0;
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readSize += HasTransform ? FastBufferWriter.GetWriteSize<TransformData>() : 0;
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readSize += FastBufferWriter.GetWriteSize<int>();
3281-
readSize += FastBufferWriter.GetWriteSize<int>();
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// Try to begin reading the remaining bytes
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if (!reader.TryBeginRead(readSize))
@@ -3297,7 +3296,7 @@ public void Deserialize(FastBufferReader reader)
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// Read the size of the remaining synchronization data
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// This data will be read in AddSceneObject()
3300-
reader.ReadValue(out SynchronizationDataSize);
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reader.ReadValueSafe(out SynchronizationDataSize);
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}
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}
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