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belgaardEvergreen
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[INSTABILITY] 023_Lighting_Mixed_Indirect_deferred on 6000.0
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Tests/SRPTests/Packages/com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTestSettings.cs

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@@ -6,6 +6,7 @@ public class UniversalGraphicsTestSettings : GraphicsTestSettings
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public bool XRCompatible = true;
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public bool gpuDrivenCompatible = true;
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public bool CheckMemoryAllocation = true;
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public bool Ignored;
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[System.Serializable]
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public enum RenderBackendCompatibility

Tests/SRPTests/Packages/com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs

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@@ -81,6 +81,9 @@ public IEnumerator Run(GraphicsTestCase testCase)
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if (!settings.gpuDrivenCompatible && GPUResidentDrawerRequested())
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Assert.Ignore("Test scene is not compatible with GPU Driven and and will be skipped.");
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if (settings.Ignored)
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Assert.Ignore("The test scene has been permanently ignored.");
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// Check for RenderGraph compatibility and skip test if needed.
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bool isUsingRenderGraph = RenderGraphGraphicsAutomatedTests.enabled ||
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(!GraphicsSettings.GetRenderPipelineSettings<RenderGraphSettings>()?.enableRenderCompatibilityMode ?? false);

Tests/SRPTests/Projects/UniversalGraphicsTest_Lighting/Assets/Scenes/023_Lighting_Mixed_Indirect_deferred.unity

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@@ -396,6 +396,7 @@ MonoBehaviour:
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WaitFrames: 0
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XRCompatible: 1
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CheckMemoryAllocation: 1
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Ignored: 1
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--- !u!20 &1865670500
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Camera:
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m_ObjectHideFlags: 0

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