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#Validation script for BagelGame
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#This is used to validate your catalog-info.yaml
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name: Validate Catalog-info.yaml
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on:
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pull_request:
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paths:
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- 'catalog-info.yaml'
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push:
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paths:
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- 'catalog-info.yaml'
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branches: [main]
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jobs:
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validate_catalog:
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runs-on: ubuntu-latest
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steps:
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- id: 'Checkout'
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uses: actions/checkout@v3
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- id: 'Validate'
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uses: 'RoadieHQ/[email protected]'

README.md

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# BagelGame
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Public slack channel: [#devs-uitoolkit](https://unity.slack.com/messages/C3414V4UV/) <br/>
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[View this project in Unity Internal Developer Portal](https://developer.portal.internal.unity.com/catalog/default/component/bagelgame) <br/>
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# Converting to public repository
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Any and all Unity software of any description (including components) (1) whose source is to be made available other than under a Unity source code license or (2) in respect of which a public announcement is to be made concerning its inner workings, may be licensed and released only upon the prior approval of Legal.

catalog-info.yaml

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# For more information about the available options please visit: http://go/catalog-info (VPN required)
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apiVersion: backstage.io/v1alpha1
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kind: Component
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metadata:
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annotations:
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github.com/project-slug: Unity-Technologies/BagelGame
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name: BagelGame
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description: "Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project."
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labels:
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costcenter: "5022"
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tags:
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- planned-public
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- enterprise
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links:
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- url: https://unity.slack.com/messages/C3414V4UV/
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title: "#devs-uitoolkit"
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icon: chat
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spec:
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type: documentation
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lifecycle: production
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owner: Unity-Technologies/ui-toolkit

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