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chore: Updated changelog
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assets/Changelog.md

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@@ -47,6 +47,8 @@ Added override Lua files for CallFunctionByNameWithArguments [UE4SS #848](https:
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Add error messages in places where only error codes were previously logged (e.g. load a C++ mod) [UE4SS #902](https://github.com/UE4SS-RE/RE-UE4SS/pull/902)
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Added `[f: <address_or_module_offset>` section to UE4SS_ObjectDump.txt [UE4SS #866](https://github.com/UE4SS-RE/RE-UE4SS/pull/866)
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### Live View
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Added search filter: `IncludeClassNames`. ([UE4SS #472](https://github.com/UE4SS-RE/RE-UE4SS/pull/472)) - Buckminsterfullerene
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@@ -341,6 +343,11 @@ Fixed `LoadMod` function issue that variables would go out-of-scope in the `Exec
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; Default: false
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DebugBuild =
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[ObjectDumper]
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; Whether to display the offset from the main executable for functions instead of the function pointer
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; Default: 0
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UseModuleOffsets = 0
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[Debug]
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RenderMode = ExternalThread
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