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perf(agera): speed up effect runs by splitting warmup and rerun paths (#178)
Split `runEffect` into small `warmupEffect` and `runEffect` specializations
so V8 can inline them into the effect creation and flush paths, and gate the
`noMount` and `notifyMounted` lifecycle hooks behind `isMountableUsed`.
Effect benchmark improves from ~345 to ~320 ns/op (~7% faster).
Bump size limits by 10-20 B in `agera`, `kida` and `store` to account for
the duplicated run bodies.
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