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CG-0MLW1JUZW1YKWEZE: Splendor layout polish pass 3 — fix dead space, sizing, and visual hierarchy
8 improvements: 1. Supply label repositioned to avoid header buttons 2. Supply tokens spread vertically (SUPPLY_Y=55, GAP=66, SUPPLY_X=875) 3. Inline prestige display in player/AI section headers 4. Reclaimed dead space (PLAYER_AREA_Y=450, tighter vertical spacing) 5. Enlarged action buttons (155x42, bold 17px font) 6. Enlarged noble requirement chips (r=11, 13px font) 7. Visual divider line between player and AI areas 8. Enlarged Take 2 circles (r=22), labels (15-17px), and Selected label (19px bold) All 119 Splendor tests pass, build succeeds.
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