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To compile and install FCEUX for SDL, follow the instructions in the README-SDL.md file.
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To compile and install FCEUX for SDL, follow the instructions in the README file.
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Users of Microsoft Visual Studio can use the solution files within the vc directory. The Windows XP toolset is required to open and build this solution. If it
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is not installed, go to "Tools" > "Get Tools and Features". Select "Individual Components" and then install "C++ Windows XP Support for VS 2017 (v141) tools".
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These solution files will compile FCEUX and some included libraries for full functionality.
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The SDL port build tool of choice has come full circle back to Cmake. The cmake build tool will compile the new Qt version of the SDL GUI.
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The scons build tool will build the older GTK based GUI which currently only builds on Linux.
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Building of the SDL fceux no longer supports use of the scons build tool.
FCEUX provides a LUA 5.1 engine that allows for in-game scripting capabilities. LUA is enabled either way. It is just a matter of whether LUA is statically linked internally or dynamically linked to a system library.
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