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Commit bc0a795
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fix: (combat) five adversarially-verified defects in Velocity and KillAura
Velocity Simple mode zeroed explosion knockback exactly when the user asked to keep it (inverted guard) and Click mode discarded its computed target whenever WhenFacingEnemyOnly was off, making the mode inert. KillAura no longer retargets through the raycast to entities that fail isSelected (teams/anti-bot/invisibility/focus), its per-tick attack loop stops driving the click budget negative when distance/double-click bonus clicks fire, and prevTargetEntities only accumulates in Switch mode instead of leaking one id per hit forever in Single/Multi.1 parent b850e8a commit bc0a795
2 files changed
Lines changed: 8 additions & 9 deletions
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- src/main/java/net/ccbluex/liquidbounce/features/module/modules/combat
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