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Description
Unity version
Unity 6000.2.11f1
Unity editor platform
Windows
AVPro Video edition
Core
AVPro Video version
2.9.3
Device hardware
iPad 10th
Which iOS version are you using?
26.0.1
Texture format
BGRA
Audio output
System Direct
Any other Media Player component configuration required to reproduce the issue.
No response
Which output component(s) are you using?
Resolve to RenderTexture
Any other component configuration required to reproduce the issue.
No response
The issue
Hello. I’m still using AVPro Video – Core Edition (2.9.3 · March 11, 2024).
I’m experiencing the following issues when playing videos:
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Although the orientation appears correct in your MediaPlayer, the actual Texture is flipped, so I have to use “Resolve To RenderTexture,” as you suggested here. However, this consumes significant resources, which heavily impacts performance because...
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My videos play at 240 FPS, and when I either press Play or perform a Seek, the frames take a long time to load.
I need to receive the Texture (ideally a Texture2D) directly from your MediaPlayer in the correct orientation, and I also need smooth 240 FPS playback without freezes.
I’m working and testing on both Windows/Mac Editor and iPadOS.
Has this issue been fixed in the current 3.3.3 version so I can decide whether it’s worth upgrading?
Media information
No response