|
16 | 16 | <GenerateAssemblyInfo>false</GenerateAssemblyInfo> |
17 | 17 | <AllowUnsafeBlocks>true</AllowUnsafeBlocks> |
18 | 18 | <TargetFrameworkProfile /> |
19 | | - <Configurations>Debug;Release;OWML;DebugOWML</Configurations> |
20 | | - </PropertyGroup> |
21 | | - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
22 | | - <DebugSymbols>true</DebugSymbols> |
23 | | - <DebugType>full</DebugType> |
24 | | - <Optimize>true</Optimize> |
25 | | - <OutputPath>bin\Debug\</OutputPath> |
26 | | - <DefineConstants>TRACE</DefineConstants> |
27 | | - <ErrorReport>prompt</ErrorReport> |
28 | | - <WarningLevel>4</WarningLevel> |
29 | | - <Prefer32Bit>false</Prefer32Bit> |
30 | | - </PropertyGroup> |
31 | | - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
32 | | - <DebugType>pdbonly</DebugType> |
33 | | - <Optimize>true</Optimize> |
34 | | - <OutputPath>bin\Release\</OutputPath> |
35 | | - <DefineConstants>TRACE</DefineConstants> |
36 | | - <ErrorReport>prompt</ErrorReport> |
37 | | - <WarningLevel>4</WarningLevel> |
38 | | - <Prefer32Bit>false</Prefer32Bit> |
| 19 | + <Configurations>OWML;DebugOWML</Configurations> |
39 | 20 | </PropertyGroup> |
40 | 21 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'OWML|AnyCPU' "> |
41 | 22 | <DebugType>pdbonly</DebugType> |
|
157 | 138 |
|
158 | 139 | <Exec Command="xcopy "$(ProjectDir)\..\NomaiVRPatcher\bin\dist\*" "$(OwmlDir)\$(ModDir)\patcher" /s /e /y" /> |
159 | 140 | </Target> |
160 | | - <Target Name="PreBuild" BeforeTargets="ResolveReferences" Condition=" '$(Configuration)' == 'Release' "> |
161 | | - <Exec Command=""$(UnityEditor)" -batchmode -executeMethod BuildCommands.PerformBuild -nographics -projectPath "$(ProjectDir)..\Unity" -buildWindows64Player -quit" /> |
162 | | - </Target> |
163 | 141 | <Target Name="PreBuild" BeforeTargets="ResolveReferences" Condition=" '$(Configuration)' == 'OWML' "> |
164 | 142 | <Exec Command=""$(UnityEditor)" -batchmode -executeMethod BuildCommands.PerformBuild -nographics -projectPath "$(ProjectDir)..\Unity" -buildWindows64Player -quit" /> |
165 | 143 | </Target> |
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