Before opening this issue, I ensure that...
Editor Tool
Scene Editor
Requested Feature
It would be useful to have the ability to stack ink effects (namely INK_BLEND) with draw effects (namely FX_FLIP) in the v3/v4 scene editors. Although other draw effects aren't used too often, sprite flipping is a very common effect, and is generally used quite often with objects. However, when it comes to drawing gizmos for said objects, it can be somewhat difficult, given that gizmos tend to use half opaque sprites, but this effect can't be used for objects that may require their sprites to be flipped.
Additional Comments
No response
Before opening this issue, I ensure that...
Editor Tool
Scene Editor
Requested Feature
It would be useful to have the ability to stack ink effects (namely INK_BLEND) with draw effects (namely FX_FLIP) in the v3/v4 scene editors. Although other draw effects aren't used too often, sprite flipping is a very common effect, and is generally used quite often with objects. However, when it comes to drawing gizmos for said objects, it can be somewhat difficult, given that gizmos tend to use half opaque sprites, but this effect can't be used for objects that may require their sprites to be flipped.
Additional Comments
No response