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AI MCV deployment bug in ra2 missions #2058

@CnCRAZER

Description

@CnCRAZER

Description

In RA2 Allied Mission 10 - Operation Mirage, most of the time 1 of the 3 AI's in the top right corner will drive MCV to waypoint from offmap, fail to deploy then drive back to corner just to deploy mcv into conyard, then sell the conyard.

Phobos Version

Release 0.4.0.1

Conditions to reproduce

CNCnet YR Client 9.0.6
Ares + Phobos 0.4.0.1

INI code

Steps to reproduce

  1. Load RA2 Allied Mission 10
  2. Turn FPS to 60 / Max
  3. Move screen to top right of map and watch AI MCVs
    ...

Expected behaviour

All AI MCV's should move to waypoint and deploy.

Actual behaviour

Sometimes one or two of the 3 mcv's for each soviet AI fail to deploy or just drive back and then sell

Additional context

Provided is a copy of the original mapfile from the ra2 vanilla install with the only changes to help test/debug being the players construction yard has spysat and radar effect to watch the AI.

Change .txt to .map obviously

all10s.txt

Checklist

  • The issue happens on the latest official version of Phobos and wasn't fixed yet.
  • I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).

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