Describe the bug
I had a weird issue. I don't inherently need help but I noticed in my modpack (fabric 1.21.1) that it seems Continuity made the Dynamic Tree falling entity invisible...but only on the tree part? The leaves were visible but the tree trunk vanished while falling. This had no practical effect. Everything dropped fine. I ended up disabling Continuity and everything went back to normal.
To Reproduce
Have Dynamic Trees and Continuity. Use the "Default Connected Textures" resource pack that comes with Continuity. Cut down a tree.
Screenshots
Rendering Glitches
I imagine Continuity counts as a rendering mod.
Additional context
Also will file a report with Dynamic Trees as well.
Mods List
I cut the mods down to just Dynamic Trees and Continuity for testing, and Modrinth pulled in Fabric API and Forge Config API Port by Fuzs as dependencies
Minecraft 1.21.1
Fabric 0.19.2
Describe the bug
I had a weird issue. I don't inherently need help but I noticed in my modpack (fabric 1.21.1) that it seems Continuity made the Dynamic Tree falling entity invisible...but only on the tree part? The leaves were visible but the tree trunk vanished while falling. This had no practical effect. Everything dropped fine. I ended up disabling Continuity and everything went back to normal.
To Reproduce
Have Dynamic Trees and Continuity. Use the "Default Connected Textures" resource pack that comes with Continuity. Cut down a tree.
Screenshots
Rendering Glitches
I imagine Continuity counts as a rendering mod.
Additional context
Also will file a report with Dynamic Trees as well.
Mods List
I cut the mods down to just Dynamic Trees and Continuity for testing, and Modrinth pulled in Fabric API and Forge Config API Port by Fuzs as dependencies
Minecraft 1.21.1
Fabric 0.19.2