Bot to play MazeWare #2373
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Hi, I'm in the process of writing a bot to play mazewar. We're setting up an exhibit at a video game museum on the history of first person shooter games and we want to show Mazewar. We're going to use the PiDP-10 emulator to do so. The problem that I see is that it will mighty boring to play Mazewar with only one player. My thought is that it will be at least a little more interesting if there is a bot or three wandering the maze to shoot at. I've made quite a number of false starts thinking that the Imlac terminal was mostly a dumb terminal that only showed the graphics that the PDP-10 generated. I've since corrected that and now understand that the Imlac does a lot of the heavy lifting and the PDP-10 coordinates between players. |
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Replies: 1 comment
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This sounds like a very interesting project. Are you aware Maze already have "robot" players? It's just that they are a bit too good, so instead of being a boring game it's an impossible game. For the maze data, check the Imlac source code. See the label "MAZE". It's at location 10020 in Imlac memory. I don't know about the initial position. You will probably have to read the PDP-10 and Imlac code to figure out this kind of thing. Both machines have reasonable instruction sets, so they are not overly difficult to learn. |
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This sounds like a very interesting project. Are you aware Maze already have "robot" players? It's just that they are a bit too good, so instead of being a boring game it's an impossible game.
For the maze data, check the Imlac source code. See the label "MAZE". It's at location 10020 in Imlac memory.
I don't know about the initial position. You will probably have to read the PDP-10 and Imlac code to figure out this kind of thing. Both machines have reasonable instruction sets, so they are not overly difficult to learn.