Skip to content

refactor(zero_gravity): use void death include #81

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged

Conversation

TTtie
Copy link
Contributor

@TTtie TTtie commented Jul 19, 2025

Makes the map use the void-death include instead of the portal; the only gameplay change is that the imminent death trip becomes shorter.

@TheRealPear TheRealPear added map This issue is related to a map in the repository update This updates or improves an existing map labels Jul 19, 2025
@samschaap samschaap merged commit 36f8641 into OvercastCommunity:main Jul 19, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
map This issue is related to a map in the repository update This updates or improves an existing map
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants