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Description
Hi all, I follow the instruction to use this plugin but it seems someting is missed:
- Copy the asset folder into my unity project.
- Attach the SystracePlugin.cs on one of my game object. (I add log in SystracePlugin.Start() and found it is called)
- Use android systrace as normal to get trace. e.g.
python systrace.py --time=10 --app=com.google.ar.core.examples.unity.helloar -o mgdhls4.html gfx input view wm am sm hal app sched irq freq sync
But there's nothing special shown on the my trace, it is exactly the same as the trace before using this plugin. Is there anything I missed?
Many thanks!
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