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Hey there folks!
I want to read data from an infrared tracker in Unity. For this I have the option to use the dtrack- and the vrpn protokol.
The vrpn.net project does not work, because the dll is build for .NET 4.0, whereas Unity requires 3.5. Building the c++ vrpn project as dll yields a library, which I can't even open in the dependency walker.
So my question is:
Can I connect to Hardware via the dtrack or vrpn protocol by using OSVR in Unity? Does it have a native implementation for this?
Thank you for your time.
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