Would return the Cosmetic which a blueprint can be crafted into as well as other data such as crafting time and materials needed if possible.
e.g.
infinibag {
asset {
... on CosmeticBlueprint {
cosmetic {
name
description
category
}
craftingTime
craftingMaterials {
name
amount
}
}
name
rarity
uniqueIdentifier
}
amount
}
Would return the
Cosmeticwhich a blueprint can be crafted into as well as other data such as crafting time and materials needed if possible.e.g.