55 The project starts as a series of modules for the battle-tested < a target ="_blank "
66 href ="https://jmonkeyengine.org "> jMonkeyEngine</ a > .
77 < br >
8- A JVM-based high performance, royalty-free, open-source modular game engine.
8+ A JVM-based high- performance, royalty-free, open-source modular game engine.
99 </ x-milestone >
1010
1111 < x-task t ="tick "
1212 fact ="<a target='_blank' href='https://github.com/NostrGameEngine/nostr4j'>nostr4j</a> standalone library ">
13- a high-performance nostr client designed for real-time application is developed and
14- integrated into the engine
13+ A high-performance Nostr client designed for real-time applications is developed and
14+ integrated into the engine.
1515 </ x-task >
1616
1717 < x-task t ="tick " fact ="<a target='_blank' href='https://ngengine.org/docs/auth/'>nge-auth</a> engine module ">
18- player authentication via nostr local and remote signers
18+ Player authentication via Nostr local and remote signers.
1919 </ x-task >
2020
21-
2221 < x-task t ="tick "
2322 fact ="<a target='_blank' href='https://ngengine.org/docs/network/'>nge-networking</a> engine module ">
24- the network stack module is replaced with high-throughput, serverless, encrypted P2P using
25- < b > RTC over Nostr signaling</ b > , enabling easy development of decentralized games and apps
23+ The network stack module is replaced with high-throughput, serverless, encrypted P2P using
24+ < b > RTC over Nostr signaling</ b > , enabling easy development of decentralized games and apps.
2625 </ x-task >
2726
2827 < x-task t ="tick " fact ="<a target='_blank' href='https://ngengine.org/docs/gui/'>nge-ui</a> engine module ">
29- Simple GUI module for 2D users interfaces and HUDs
28+ Simple GUI module for 2D user interfaces and HUDs.
3029 </ x-task >
3130
3231 < x-milestone t ="tick " link ="https://github.com/NostrGameEngine/ngengine/releases/tag/0.0 " title ="v0.0.x NGE "
5049 < li > MacOS</ li >
5150 </ ul >
5251 < p >
53- using jvm based languages.
52+ Using JVM- based languages.
5453 </ p >
5554 < p >
56- This release is accompanied by a tech demo showcasing the engine P2P networking capabilities,
55+ This release is accompanied by a tech demo showcasing the engine’s P2P networking capabilities,
5756 which can be found at < a
5857 href ="https://github.com/NostrGameEngine/sea-of-nostriches-demo/releases/tag/1.0.0 "> github.com/NostrGameEngine/sea-of-nostriches-demo</ a >
5958 </ p >
6059 </ x-milestone >
6160
6261 < x-task t ="tick " fact ='<a target="_blank"
6362 href="https://github.com/NostrGameEngine/nostrads">nostrads</a> standalone library '>
64- a privacy-preserving adsframework is built on top of nostr
63+ A privacy-preserving ads framework is built on top of Nostr.
6564 </ x-task >
6665
6766 < x-task t ="tick " fact ='<a target="_blank"
6867 href="https://ngengine.org/docs/ads/">nge-ads</a> engine module '>
69- the ad framework is integrated into the engine for in-game, immersive advertising
68+ The ad framework is integrated into the engine for in-game, immersive advertising.
7069 </ x-task >
7170
7271 < x-task t ="tick ">
73- context -aware advertising support is achieved by enabling developers to create metadata areas
74- within the virtual world of their games
72+ Context -aware advertising support is achieved by enabling developers to create metadata areas
73+ within the virtual world of their games.
7574 </ x-task >
7675
77-
7876 < x-milestone t ="tick " link ="https://github.com/NostrGameEngine/ngengine/releases/tag/0.1.1 "
7977 title ="v0.1.x In-Game Ads " img ="imgs/nge-v01.gif ">
8078 < p >
8179 This release brings many bug fixes and improvements, but the main feature is in-game advertising
8280 powered by the
8381 < a href ="https://nostr-ads.ngengine.org/ " target ="_blank "> nostrads protocol</ a > , designed to bring ads
84- to nostr in a privacy-friendly and permissionless
82+ to Nostr in a privacy-friendly and permissionless
8583 way.
8684 </ p >
8785 < p >
9391
9492 < x-task t ="tick " fact ='<a href="https://github.com/NostrGameEngine/ngengine/tree/master/nge-android"
9593 target="_blank">nge-android</a> engine module '>
96- android support
94+ Android support.
9795 </ x-task >
9896 < x-task t ="tick " fact ='<a href="https://github.com/NostrGameEngine/ngengine/tree/master/nge-web"
9997 target="_blank">nge-web</a> engine module '>
100- webgl2 based renderer and browser support
98+ WebGL2- based renderer and browser support.
10199 </ x-task >
102- < x-milestone title ="v0.2.x " img ="imgs/web.webp ">
100+ < x-milestone title ="v0.2.x " img ="imgs/web.webp ">
103101 < p >
104- At this stage the engine has been fully ported to TeaVM and Android.
102+ At this stage, the engine has been fully ported to TeaVM and Android.
105103 < br >
106104 Games and apps built with Nostr Game Engine can now be deployed to:
107105 < ul >
115113 support the new build targets.
116114 All the previous demos are ported over to the new template and built for the web platform.
117115 </ p >
118-
119116 </ x-milestone >
120117
121-
122118 </ div >
123119</ section >
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