diff --git a/code/_onclick/hud/screen/screen_intent.dm b/code/_onclick/hud/screen/screen_intent.dm index f3fba3b8563f..3c99a3d77487 100644 --- a/code/_onclick/hud/screen/screen_intent.dm +++ b/code/_onclick/hud/screen/screen_intent.dm @@ -70,7 +70,7 @@ requires_ui_style = FALSE apply_screen_overlay = FALSE var/intent_width = 16 - var/intent_height = 16 + var/intent_height = 16 // currently unused var/list/intent_selectors /obj/screen/intent/Initialize(mapload, mob/_owner, decl/ui_style/ui_style, ui_color, ui_alpha, ui_cat) diff --git a/code/modules/backgrounds/citizenship/_citizenship.dm b/code/modules/backgrounds/citizenship/_citizenship.dm index e16cc9455ac7..e2fc47164f9b 100644 --- a/code/modules/backgrounds/citizenship/_citizenship.dm +++ b/code/modules/backgrounds/citizenship/_citizenship.dm @@ -1,7 +1,7 @@ /decl/background_detail/citizenship abstract_type = /decl/background_detail/citizenship category = /decl/background_category/citizenship - var/ruling_body = "Other Faction" + var/ruling_body = "Other Faction" // currently unused? todo: display this or remove it? nothing seems to actually set it... var/capital var/size_heading = "Systems" var/size_value diff --git a/code/modules/maps/template_types/random_exoplanet/planetoid_data.dm b/code/modules/maps/template_types/random_exoplanet/planetoid_data.dm index 95df86b82f93..06bc29a8462c 100644 --- a/code/modules/maps/template_types/random_exoplanet/planetoid_data.dm +++ b/code/modules/maps/template_types/random_exoplanet/planetoid_data.dm @@ -17,7 +17,7 @@ ///Preferred height for all the planet z-levels. Null means it's up to each z-levels. Not reliable for telling the height of the levels under this planet. var/height ///Preferred amount of vertically connected z-levels for this planets. Null means it's up to each z-levels. - var/tallness = 1 + var/tallness = 1 // unused, seems to be made redundant by /datum/map_template/planetoid/tallness ///Topmost level data datum id of the root z stack (ID only, because this datum has an uncontrolled lifetime, and we don't want dangling refs) var/topmost_level_id ///Level data id for the level that's considered to be the planet's surface. In other words, the topmost firm ground level of the root z stack. diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index d36ec1783cc9..48adb41fa7ce 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -78,9 +78,9 @@ var/fire_sound var/fire_sound_vol = 50 var/fire_sound_vol_silenced = 10 - var/miss_sounds - var/ricochet_sounds - var/list/impact_sounds //for different categories, IMPACT_MEAT etc + var/miss_sounds // CURRENTLY UNUSED + var/ricochet_sounds // CURRENTLY UNUSED + var/list/impact_sounds //for different categories, IMPACT_MEAT etc. CURRENTLY UNUSED var/shrapnel_type = /obj/item/shard/shrapnel var/vacuum_traversal = 1 //Determines if the projectile can exist in vacuum, if false, the projectile will be deleted if it enters vacuum. diff --git a/code/modules/salvage/structure.dm b/code/modules/salvage/structure.dm index 1d71f206157a..330f6083737c 100644 --- a/code/modules/salvage/structure.dm +++ b/code/modules/salvage/structure.dm @@ -4,7 +4,7 @@ tool_interaction_flags = TOOL_INTERACTION_DECONSTRUCT material = /decl/material/solid/metal/steel var/frame_type = /obj/machinery/constructable_frame/machine_frame - var/work_skill = SKILL_CONSTRUCTION + var/work_skill = SKILL_CONSTRUCTION // currently unused /obj/structure/salvage/proc/get_salvageable_components() return