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bugSomething isn't workingSomething isn't workingjiraA jira ticket existsA jira ticket existsruntimeRTX Remix runtimeRTX Remix runtime
Description
Describe the bug
Halo CE crashes on startup when using runtime versions 0.6.0 and above.
Regression
Introduced in Bridge commit 2b66ef0d109b6db3308ce1265a4f5354536529fd
Workaround
Temporarily resolve the issue by commenting out the following lines in bridge/src/client/d3d9_device.cpp:
gSwapChainMapMutex.lock();
gSwapChainMap[m_pSwapchain->getPresentationParameters().hDeviceWindow] = { m_pSwapchain->getPresentationParameters(), this->getCreateParams(), m_pSwapchain->getId()};
gSwapChainMapMutex.unlock();How do you reproduce the bug?
Attempt to launch Halo CE with runtime versions 0.6.0 or above
Version
0.6.0 (logs are from 0.6.0)
Logs
halo_d3d9.log
NvRemixBridge.log
d3d9.log
Crash dumps
No .dmp files were generated
Media

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bugSomething isn't workingSomething isn't workingjiraA jira ticket existsA jira ticket existsruntimeRTX Remix runtimeRTX Remix runtime