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*[FunnyBlocks](https://github.com/Terasology/FunnyBlocks) - cheese wheels and bowling pins - why not
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*[Hunger](https://github.com/Terasology/Hunger) - makes the player slowly gets hungry (needs actual GUI work and ways to then actually eat food though)
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*[Hunger](https://github.com/Terasology/Hunger) - makes the player slowly gets hungry (needs actual GUI work and ways to then actually eat food though). Console `hungerCheck` for stats
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*[LightAndShadowResources](https://github.com/Terasology/LightAndShadowResources) - IMMA FIRIN’ MAH LASR!! Art assets for the Light & Shadow concept
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*[Malicious](https://github.com/Terasology/Malicious) - a series of module security tests to check that modules cannot do naughty things when running
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*[Maze](https://github.com/Terasology/Maze) - a maze generator. Right-click with the provided maze tool on one block then again on another and a maze will generate between
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*[Minerals](https://github.com/Terasology/Minerals) - a large collection of mineral blocks
*[NameGenerator](https://github.com/Terasology/NameGenerator) - can create random themed names for use by other modules, or via console using commands like 'generateNameList 10'
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*[NameGenerator](https://github.com/Terasology/NameGenerator) - can create random themed names for use by other modules, or via console using commands like `generateNameList 10`
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*[Portals](https://github.com/Terasology/Portals) - allows placement of portal blocks that'll spawn creatures from the LASR model - get a portal from the console with `giveBlock "portal"`
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*[Sample](https://github.com/Terasology/Sample) - miscellaneous example content showcasing module usage
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*[Signalling](https://github.com/Terasology/Signalling) - circuitry implementation based on BlockNetwork, similar to redstone
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*[Soils](https://github.com/Terasology/Soils) - a small pack of different soil types
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