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fix fuckass groundslider rigidbody
(and increase move speed bc it was driving me insane)
1 parent 8e6b5be commit cf31985

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3 files changed

+32
-4
lines changed

3 files changed

+32
-4
lines changed

Assets/Scenes/MainScene.unity

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@@ -7538,6 +7538,7 @@ GameObject:
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- component: {fileID: 2133285097}
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- component: {fileID: 2133285096}
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- component: {fileID: 2133285098}
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- component: {fileID: 2133285099}
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m_Layer: 0
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m_Name: Plane
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m_TagString: Untagged
@@ -7603,6 +7604,33 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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cell: 0
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--- !u!54 &2133285099
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2133285094}
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serializedVersion: 4
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!1 &2137979910
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GameObject:
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m_ObjectHideFlags: 0

Assets/XRI/Settings/Resources/XRDeviceSimulatorSettings.asset

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@@ -12,6 +12,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 690929a59dc7a42da9030305190d391f, type: 3}
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m_Name: XRDeviceSimulatorSettings
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m_EditorClassIdentifier:
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m_AutomaticallyInstantiateSimulatorPrefab: 1
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m_AutomaticallyInstantiateSimulatorPrefab: 0
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m_AutomaticallyInstantiateInEditorOnly: 1
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m_SimulatorPrefab: {fileID: 6598815579406187037, guid: 18ddb545287c546e19cc77dc9fbb2189, type: 3}
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m_SimulatorPrefab: {fileID: 0}

uWindowCapture.log

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[uWC::Log][2025-03-28 20:40:21] Start
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[uWC::Log][2025-03-28 20:40:39] Stop
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[uWC::Log][2025-03-29 20:50:33] Start
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[uWC::Log][2025-03-29 20:51:59] Stop

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