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Description
I tried a very simple script in which I wanted to add the following tags to all spawned mobs in my world: Invulnerable, noAI, Silent.
Here is the script:
[
{
"eventspawn": false,
"when": "finalize",
"result": "default",
"nbt": {"Invulnerable":true, "NoAI":true ,"Silent":true}
}
]
Strangely enough the NoAI rule seems to get applied correctly to all mobs but the Invulnerable and Silent nbt tags have no effect.
I also tried summoning a mob with the same tags as a test through a command to see if there was an issue with my game and that worked perfectly fine. Here's the command.
/summon zombie ~ ~ ~ {Invulnerable:1b,NoAI:1b,Silent:1b}
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