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189 lines (170 loc) · 7.82 KB
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# Copyright 2015 Matthew Rogge
#
# This file is part of Retr3d.
#
# Retr3d is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Retr3d is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Retr3d. If not, see <http://www.gnu.org/licenses/>.
#import Math stuff
from __future__ import division # allows floating point division from integersimport math
import math
from itertools import product
#import FreeCAD modules
import FreeCAD as App
import FreeCAD# as #
import Part
import Sketcher
import Draft
#Specific to printer
import globalVars as gv
import utilityFunctions as uf
class CrossBarTop(object):
def __init__(self):
self.name = "crossBarTop"
def assemble(self):
App.ActiveDocument=App.getDocument(self.name)
shape = App.ActiveDocument.ActiveObject.Shape
App.ActiveDocument=App.getDocument("PrinterAssembly")
App.ActiveDocument.addObject('Part::Feature',self.name).Shape= shape
#Color Part
#Get the feature and move it into position
objs = App.ActiveDocument.getObjectsByLabel(self.name)
shape = objs[-1]
#Rotate into correct orientation
rotateAngle = 90
rotateCenter = App.Vector(0,0,0)
rotateAxis = App.Vector(1,0,0)
Draft.rotate([shape],rotateAngle,rotateCenter,axis = rotateAxis,copy=False)
#Define shifts and move the left clamp into place
xShift = -(gv.zRodSpacing+gv.frameWidth)/2
yShift = gv.extruderNozzleStandoff+gv.frameHeight/2
zShift = (-gv.yRodStandoff
+ gv.vertBarLength
+ gv.frameWidth/2)
App.ActiveDocument=App.getDocument("PrinterAssembly")
Draft.move([shape],App.Vector(xShift, yShift, zShift),copy=False)
App.ActiveDocument.recompute()
def draw(self):
try:
App.getDocument(self.name).recompute()
App.closeDocument(self.name)
App.setActiveDocument("")
App.ActiveDocument=None
except:
pass
#make document
App.newDocument(self.name)
App.setActiveDocument(self.name)
App.ActiveDocument=App.getDocument(self.name)
#extrude crossBarTop
uf.extrudeFrameMember(self.name, gv.crossBarLength)
if gv.zMotorMountLocation == "Bottom":
return
#Make Holes for zMotorMount plates
#Sketch points
p1x = 0
p1y = 0
p2x = p1x
p2y = gv.frameWidth/2+gv.zRodZScrewDist-gv.zMotorMountPlateWidth/4
p3x = p1x
p3y = gv.frameWidth/2+gv.zRodZScrewDist+gv.zMotorMountPlateWidth/4
p4x = p1x
p4y = gv.crossBarLength - (gv.frameWidth/2+gv.zRodZScrewDist+gv.zMotorMountPlateWidth/4)
p5x = p1x
p5y = gv.crossBarLength - (gv.frameWidth/2+gv.zRodZScrewDist-gv.zMotorMountPlateWidth/4)
p6x = p1x
p6y = gv.crossBarLength
#Make Sketch
App.activeDocument().addObject('Sketcher::SketchObject','Sketch001')
App.activeDocument().Sketch001.Support = (App.ActiveDocument.Pad,["Face2"])
App.activeDocument().recompute()
App.ActiveDocument.Sketch001.addExternal("Pad","Edge7")
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Line(App.Vector(p1x,p1y,0),App.Vector(p2x,p2y,0)))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',-1,1,0,1))
App.ActiveDocument.recompute()
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Vertical',0))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Line(App.Vector(p2x,p2y,0),App.Vector(p3x,p3y,0)))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',0,2,1,1))
App.ActiveDocument.recompute()
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Vertical',1))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Line(App.Vector(p3x,p3y,0),App.Vector(p4x,p4y,0)))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',1,2,2,1))
App.ActiveDocument.recompute()
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Vertical',2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Line(App.Vector(p4x,p4y,0),App.Vector(p5x,p5y,0)))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',2,2,3,1))
App.ActiveDocument.recompute()
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Vertical',3))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Line(App.Vector(p5x,p5y,0),App.Vector(p6x,p6y,0)))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',3,2,4,1))
App.ActiveDocument.recompute()
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('PointOnObject',4,2,-3))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Vertical',4))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Equal',1,3))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Equal',4,0))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.toggleConstruction(0)
App.ActiveDocument.Sketch001.toggleConstruction(1)
App.ActiveDocument.Sketch001.toggleConstruction(2)
App.ActiveDocument.Sketch001.toggleConstruction(3)
App.ActiveDocument.Sketch001.toggleConstruction(4)
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Circle(App.Vector(p2x,p2y,0),App.Vector(0,0,1),gv.mountToFrameDia/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',5,3,0,2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Circle(App.Vector(p3x,p3y,0),App.Vector(0,0,1),gv.mountToFrameDia/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',6,3,1,2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Circle(App.Vector(p4x,p4y,0),App.Vector(0,0,1),gv.mountToFrameDia/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',7,3,2,2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addGeometry(Part.Circle(App.Vector(p5x,p5y,0),App.Vector(0,0,1),gv.mountToFrameDia/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Coincident',8,3,3,2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Equal',8,7))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Equal',7,6))
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Equal',6,5))
App.ActiveDocument.recompute()
#Add Dimensions
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('Radius',8,gv.mountToFrameDia/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('DistanceY',3,gv.zMotorMountPlateWidth/2))
App.ActiveDocument.recompute()
App.ActiveDocument.Sketch001.addConstraint(Sketcher.Constraint('DistanceY',4,p2y))
App.ActiveDocument.recompute()
App.getDocument(self.name).recompute()
#Cut holes through All
App.activeDocument().addObject("PartDesign::Pocket","Pocket")
App.activeDocument().Pocket.Sketch = App.activeDocument().Sketch001
App.activeDocument().Pocket.Length = 5.0
App.ActiveDocument.recompute()
App.ActiveDocument.Pocket.Length = 5.000000
App.ActiveDocument.Pocket.Type = 1
App.ActiveDocument.Pocket.UpToFace = None
App.ActiveDocument.recompute()