Which version the bug has been detected on
Luos engine 3.0.0
Description of the bug
Having a multithreaded access to Luos generate some data race conditions.
How to reproduce the bug
The easiest way to reproduced it is to run a native Gate websocket with Luos 3.0.0. Make sure by looking in the main that the code is executed ion separated threads.
Gate is specially good for this because the complete project (Gate + Pipe) is using callback and polling methods resulting in a big mess...