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@lobster6
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Pokemon files in Pokemon Sword and Shield were not impacted by Batch Export because GFBMDL did not inherit IExportableModel, so the program considered that there was nothing to export. I did not try for Animal Crossing or Pokemon Let's Go, but the solution may be similar, depending on what file format you want

There is a bit of repetition with the ExportModel function, maybe we can simplify it though :

public void ExportModel(string fileName, DAE.ExportSettings settings)

@hYdos
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hYdos commented Oct 27, 2022

There seems to be an issue with this code or the existing code where exported models have their texture uv's messed up

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2 participants