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Status: to-do 📋Items not yet picked upItems not yet picked upType: UX flowChange in logic when going from one screen to anotherChange in logic when going from one screen to anotherUser 🤨Additional label if it is a user reported itemAdditional label if it is a user reported itemlogin📲App creation, login, re-login, passcodeApp creation, login, re-login, passcode
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Description
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A user reported that the current version of the Keeper app requires an active internet connection during the initial setup phase when creating a new app instance. If the device is offline at that point, the setup fails with a generic error message: "Something went wrong, check your internet and try again."
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The user suggested that it would be preferable to allow users to create and initialize the app while offline, and defer the internet requirement to a later stage (e.g., during sync or login). This would improve usability, especially in environments with limited or no internet access.
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Current Behavior:
- App requires internet during initial setup.
- If offline, setup fails and shows an error.
- Expected Behavior:
- Allow app initialization offline.
- Perform syncing or validation later when the internet is available.
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Status: to-do 📋Items not yet picked upItems not yet picked upType: UX flowChange in logic when going from one screen to anotherChange in logic when going from one screen to anotherUser 🤨Additional label if it is a user reported itemAdditional label if it is a user reported itemlogin📲App creation, login, re-login, passcodeApp creation, login, re-login, passcode