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Auto doesn't disables Hard-mod while FC, where a user does fail to it. #190

@GamingWithJanko

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@GamingWithJanko

Type

Behavior

Version

v2025.1023.0

Description of the bug

Map: https://fluxis.flux.moe/set/1442#2751
Mods: Rate-1.5, Hard/Bleed, AutoPlay, NoEvents

Played normally: Player WILL fail despite playing an FC
Played with auto: AutoPlay somehow manages to "disable" the hard/bleed mod at around 80% health, gaining health after.

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