-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathsocket.cpp
More file actions
212 lines (175 loc) · 4.85 KB
/
socket.cpp
File metadata and controls
212 lines (175 loc) · 4.85 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
#include "pch.h"
Socket::Socket() = default;
Socket::Socket(const char *address, const char *port)
{
Connect(address, port);
}
bool Socket::Connect(const char *address, const char *port)
{
//get host address info
if (!GetHostAddrInfo(address, port))
return false;
// display info
DisplayConnectionInfo();
if (!ConnectToServer())
return false;
if (!login(address, port))
return false;
return true;
}
bool Socket::ConnectToServer()
{
socketId = socket(hostAddrInfo->ai_family, hostAddrInfo->ai_socktype, hostAddrInfo->ai_protocol);
if (connect(socketId, hostAddrInfo->ai_addr, hostAddrInfo->ai_addrlen))
{
fprintf(stderr, "inital connection to server failed (%d)\n\n", errno);
return false;
}
return true;
}
bool Socket::ValidateSocket(Socket sckt)
{
if (sckt.socketId < 0)
{
fprintf(stderr, "Failed to create a valid socket.\n\n");
return false;
}
else
return true;
}
Socket::~Socket()
{
close(socketId);
freeaddrinfo(hostAddrInfo);
}
// returns false if error
bool Socket::GetHostAddrInfo(const char *address, const char *port)
{
// setting up data for connection
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
if (getaddrinfo(address, port, &hints, &hostAddrInfo))
{
fprintf(stderr, "Socket Connect : failed to get server address.\n\n");
socketId = -1;
hostAddrInfo = nullptr;
return false;
}
return true;
}
void Socket::DisplayConnectionInfo()
{
// displaying the connection
printf("Connecting to: ");
char address_buffer[100];
char service_buffer[100];
getnameinfo(hostAddrInfo->ai_addr, hostAddrInfo->ai_addrlen,
address_buffer, sizeof(address_buffer),
service_buffer, sizeof(service_buffer),
NI_NUMERICHOST);
printf("%s | on port: %s\n\n", address_buffer, service_buffer);
}
// used to convert from integer to minecraft varInt type
// ! doesn't work for negative values
unsigned char *cnvrtValInt(int32_t value)
{
unsigned char *ValInt = (unsigned char *)malloc(5);
int i = 0;
do
{
unsigned char temp = value & 0x7f;
value = value >> 7;
if (value)
temp |= 0x80;
ValInt[i++] = temp;
} while (i < 5 && value);
return ValInt;
}
unsigned char *Socket::GenerateHandShake(const char *address, const char *port, size_t *length)
{
int len = strlen(address), pos = 0;
unsigned char *data = (unsigned char *)malloc(13 + len + 3), *temp = cnvrtValInt(PROTOCOL);
data[pos++] = 0x00; // * packet ID
memcpy(data + pos, temp, 5); // * protocol version
free(temp);
pos += 5;
temp = cnvrtValInt(len); // * server address
memcpy(data + pos, temp, 3);
pos += 3;
memcpy(data + pos, address, len);
free(temp);
pos += len;
len = strlen(port);
memcpy(data + len, port, len); // * port
pos += len;
data[pos++] = 0x02;
*length = pos;
return data;
}
bool Socket::Send(unsigned char *msg, size_t lenMsg)
{
while (true)
{
fd_set reads;
fd_set writes;
FD_ZERO(&reads);
FD_ZERO(&writes);
FD_SET(socketId, &writes);
FD_SET(socketId, &reads);
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 100000;
if (select(socketId + 1, &reads, &writes, 0, &timeout) < 0)
{
fprintf(stderr, "socket: Connect: send : select() failed");
return false;
}
if (FD_ISSET(socketId, &reads))
{
char read[4096];
int bytes_recieved = recv(socketId, read, 4096, 0);
if (bytes_recieved < 1)
{
printf("Connection closed by peer.\n");
break;
}
printf("Received (%d bytes): %.*s", bytes_recieved, bytes_recieved, read);
}
if (FD_ISSET(socketId, &writes))
{
static size_t bytes_sent = 0;
bytes_sent += send(socketId, msg, lenMsg, 0);
if (bytes_sent >= lenMsg)
break;
}
}
return true;
}
bool Socket::login(const char *address, const char *port)
{
size_t len;
unsigned char *msg = GenerateHandShake(address, port, &len);
Send(msg, len);
free(msg);
msg = (unsigned char *)malloc(5);
msg[0] = 0x00;
char *name = getName(&len);
memcpy(msg + 1, name, len);
free(name);
Send(msg, len + 1);
return true;
}
char *Socket::getName(size_t *length)
{
static int id = 0;
char *dat = (char *)malloc(15);
char *temp = "Nishan_chor";
int len = strlen(temp);
memcpy(dat, temp, len);
char val = '0' + id++;
memcpy(dat + len, &val, 1);
dat[len + 2] = '\0';
*length = len + 3;
return (char *)realloc(dat, *length);
}