diff --git a/Sprint-3/1-implement-and-rewrite-tests/implement/1-get-angle-type.js b/Sprint-3/1-implement-and-rewrite-tests/implement/1-get-angle-type.js index ca1dfe7f2..557ca0182 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/implement/1-get-angle-type.js +++ b/Sprint-3/1-implement-and-rewrite-tests/implement/1-get-angle-type.js @@ -10,9 +10,17 @@ function getAngleType(angle) { if (angle === 90) { return "Right angle"; + } else if (angle < 90) { + return "Acute angle"; + } else if (angle > 90 && angle < 180) { + return "Obtuse angle"; + } else if (angle === 180) { + return "Straight angle"; + } else if (angle > 180 && angle < 360) { + return "Reflex angle"; + } else { + return "Invalid angle"; } - // Run the tests, work out what Case 2 is testing, and implement the required code here. - // Then keep going for the other cases, one at a time. } // The line below allows us to load the getAngleType function into tests in other files. @@ -49,15 +57,20 @@ assertEquals(acute, "Acute angle"); // Case 3: Identify Obtuse Angles: // When the angle is greater than 90 degrees and less than 180 degrees, // Then the function should return "Obtuse angle" -const obtuse = getAngleType(120); // ====> write your test here, and then add a line to pass the test in the function above +const obtuse = getAngleType(120); +assertEquals(obtuse, "Obtuse angle"); // Case 4: Identify Straight Angles: // When the angle is exactly 180 degrees, // Then the function should return "Straight angle" // ====> write your test here, and then add a line to pass the test in the function above +const straight = getAngleType(180); +assertEquals(straight, "Straight angle"); // Case 5: Identify Reflex Angles: // When the angle is greater than 180 degrees and less than 360 degrees, // Then the function should return "Reflex angle" -// ====> write your test here, and then add a line to pass the test in the function above \ No newline at end of file +// ====> write your test here, and then add a line to pass the test in the function above +const reflex = getAngleType(270); +assertEquals(reflex, "Reflex angle"); diff --git a/Sprint-3/1-implement-and-rewrite-tests/implement/2-is-proper-fraction.js b/Sprint-3/1-implement-and-rewrite-tests/implement/2-is-proper-fraction.js index a4739af77..0ab688ede 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/implement/2-is-proper-fraction.js +++ b/Sprint-3/1-implement-and-rewrite-tests/implement/2-is-proper-fraction.js @@ -8,9 +8,10 @@ // write one test at a time, and make it pass, build your solution up methodically function isProperFraction(numerator, denominator) { - if (numerator < denominator) { - return true; - } + if (numerator < 0) numerator = -numerator; + if (denominator < 0) denominator = -denominator; + + return numerator < denominator; } // The line below allows us to load the isProperFraction function into tests in other files. @@ -46,14 +47,20 @@ assertEquals(improperFraction, false); // target output: true // Explanation: The fraction -4/7 is a proper fraction because the absolute value of the numerator (4) is less than the denominator (7). The function should return true. const negativeFraction = isProperFraction(-4, 7); -// ====> complete with your assertion +assertEquals(negativeFraction, true); // Equal Numerator and Denominator check: // Input: numerator = 3, denominator = 3 // target output: false // Explanation: The fraction 3/3 is not a proper fraction because the numerator is equal to the denominator. The function should return false. const equalFraction = isProperFraction(3, 3); -// ====> complete with your assertion +assertEquals(equalFraction, false); // Stretch: // What other scenarios could you test for? +// Input: numerator = 3, denominator = -8 +// target output: true +// Explanation: The fraction 3/-8 is not a proper fraction because the numerator is equal to the denominator. The function should return true. +const negativeDenominator = isProperFraction(3, -8); +assertEquals(negativeDenominator, true); + diff --git a/Sprint-3/1-implement-and-rewrite-tests/implement/3-get-card-value.js b/Sprint-3/1-implement-and-rewrite-tests/implement/3-get-card-value.js index 266525d1b..403a99844 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/implement/3-get-card-value.js +++ b/Sprint-3/1-implement-and-rewrite-tests/implement/3-get-card-value.js @@ -8,11 +8,23 @@ // write one test at a time, and make it pass, build your solution up methodically // just make one change at a time -- don't rush -- programmers are deep and careful thinkers function getCardValue(card) { - if (rank === "A") { + card = card.slice(0, -1); + + if (card === "A") { return 11; + } else if (card === "K" || card === "Q" || card === "J" || card === "10") { + return 10; + } else if (card >= "2" && card <= "9") { + return Number(card); + } else { + throw new Error("Invalid card rank"); } } - +console.log(getCardValue("A♠")); // 11 +console.log(getCardValue("K♥")); // 10 +console.log(getCardValue("10♦")); // 10 +console.log(getCardValue("5♣")); // 5 +console.log(getCardValue("2♣")); // 2 // The line below allows us to load the getCardValue function into tests in other files. // This will be useful in the "rewrite tests with jest" step. module.exports = getCardValue; @@ -39,19 +51,34 @@ assertEquals(aceofSpades, 11); // When the function is called with such a card, // Then it should return the numeric value corresponding to the rank (e.g., "5" should return 5). const fiveofHearts = getCardValue("5♥"); -// ====> write your test here, and then add a line to pass the test in the function above +assertEquals(fiveofHearts, 5); // Handle Face Cards (J, Q, K): // Given a card with a rank of "10," "J," "Q," or "K", // When the function is called with such a card, // Then it should return the value 10, as these cards are worth 10 points each in blackjack. +const jackofDiamonds = getCardValue("J♦"); +assertEquals(jackofDiamonds, 10); +const queenofClubs = getCardValue("Q♣"); +assertEquals(queenofClubs, 10); +const kingofHearts = getCardValue("K♥"); +assertEquals(kingofHearts, 10); // Handle Ace (A): // Given a card with a rank of "A", // When the function is called with an Ace, // Then it should, by default, assume the Ace is worth 11 points, which is a common rule in blackjack. +const aceOfSpades = getCardValue("A♠"); +assertEquals(aceOfSpades, 11); // Handle Invalid Cards: // Given a card with an invalid rank (neither a number nor a recognized face card), // When the function is called with such a card, // Then it should throw an error indicating "Invalid card rank." +try { + getCardValue("Z♠"); +} catch (e) { + console.log("Caught expected error:", e.message); +} + +console.log("All tests passed!"); diff --git a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/1-get-angle-type.test.js b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/1-get-angle-type.test.js index 4a92a3e82..88f8b0b5f 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/1-get-angle-type.test.js +++ b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/1-get-angle-type.test.js @@ -6,21 +6,34 @@ test("should identify right angle (90°)", () => { expect(getAngleType(90)).toEqual("Right angle"); }); + // REPLACE the comments with the tests // make your test descriptions as clear and readable as possible // Case 2: Identify Acute Angles: // When the angle is less than 90 degrees, // Then the function should return "Acute angle" +test("should identify acute angle (less than 90°)", () => { + expect(getAngleType(45)).toEqual("Acute angle"); +}); // Case 3: Identify Obtuse Angles: // When the angle is greater than 90 degrees and less than 180 degrees, // Then the function should return "Obtuse angle" +test("should identify obtuse angle (between 90° and 180°)", () => { + expect(getAngleType(120)).toEqual("Obtuse angle"); +}); // Case 4: Identify Straight Angles: // When the angle is exactly 180 degrees, // Then the function should return "Straight angle" +test("should identify straight angle (180°)", () => { + expect(getAngleType(180)).toEqual("Straight angle"); +}); // Case 5: Identify Reflex Angles: // When the angle is greater than 180 degrees and less than 360 degrees, // Then the function should return "Reflex angle" +test("should identify reflex angle (between 180° and 360°)", () => { + expect(getAngleType(270)).toEqual("Reflex angle"); +}); diff --git a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/2-is-proper-fraction.test.js b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/2-is-proper-fraction.test.js index caf08d15b..85977e9ab 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/2-is-proper-fraction.test.js +++ b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/2-is-proper-fraction.test.js @@ -7,7 +7,16 @@ test("should return true for a proper fraction", () => { }); // Case 2: Identify Improper Fractions: +test("should return false for an improper fraction (numerator > denominator)", () => { + expect(isProperFraction(5, 2)).toEqual(false); +}); // Case 3: Identify Negative Fractions: +test("should return true for a proper fraction even if numerator is negative", () => { + expect(isProperFraction(-4, 7)).toEqual(true); +}); // Case 4: Identify Equal Numerator and Denominator: +test("should return false when numerator equals denominator", () => { + expect(isProperFraction(3, 3)).toEqual(false); +}); diff --git a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/3-get-card-value.test.js b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/3-get-card-value.test.js index 04418ff72..acbebff41 100644 --- a/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/3-get-card-value.test.js +++ b/Sprint-3/1-implement-and-rewrite-tests/rewrite-tests-with-jest/3-get-card-value.test.js @@ -8,6 +8,27 @@ test("should return 11 for Ace of Spades", () => { }); // Case 2: Handle Number Cards (2-10): +test("should return correct numeric value for number cards", () => { + expect(getCardValue("2♦")).toEqual(2); + expect(getCardValue("7♣")).toEqual(7); + expect(getCardValue("10♥")).toEqual(10); +}); + // Case 3: Handle Face Cards (J, Q, K): +test("should return 10 for face cards (J, Q, K)", () => { + expect(getCardValue("J♠")).toEqual(10); + expect(getCardValue("Q♦")).toEqual(10); + expect(getCardValue("K♥")).toEqual(10); +}); + // Case 4: Handle Ace (A): +test("should return 11 for Ace cards (regardless of suit)", () => { + expect(getCardValue("A♣")).toEqual(11); + expect(getCardValue("A♦")).toEqual(11); +}); + // Case 5: Handle Invalid Cards: +test("should throw an error for invalid card rank", () => { + expect(() => getCardValue("Z♠")).toThrow("Invalid card rank"); + expect(() => getCardValue("1♥")).toThrow("Invalid card rank"); +});