Hey there,
as the title suggests: When driving on a field, some shaking of the vehicle is simulated. As soon as you open the vehicle debug view and look at the tuning, the shaking disappears.
This doesn't sound like a big problem, but this is messing with the engine data. If the shaking effect is enabled, the engine of the vehicle barely reaches 90% load under full throttle with heavy load (huge plow or whatever). If the shaking effect is disabled, the load goes to 100% and the vehicle speeds up more. But this also makes it hard to get realistic engine stats for field work, because without the debug (in real conditions) you get the shaking and the artificial limiting of engine load.
Is this disabled on purpose and do you have more insights of what happens to the vehicles engine code when shaking is enabled?
Thanks!
Hey there,
as the title suggests: When driving on a field, some shaking of the vehicle is simulated. As soon as you open the vehicle debug view and look at the tuning, the shaking disappears.
This doesn't sound like a big problem, but this is messing with the engine data. If the shaking effect is enabled, the engine of the vehicle barely reaches 90% load under full throttle with heavy load (huge plow or whatever). If the shaking effect is disabled, the load goes to 100% and the vehicle speeds up more. But this also makes it hard to get realistic engine stats for field work, because without the debug (in real conditions) you get the shaking and the artificial limiting of engine load.
Is this disabled on purpose and do you have more insights of what happens to the vehicles engine code when shaking is enabled?
Thanks!