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# HIP RT SDK
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**This repository is only for tutorials. The SDK binaries needs to be downloaded from [HIP RT project page](https://gpuopen.com/hiprt/).**
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**This repository is only for tutorials. The SDK binaries needs to be downloaded from [HIP RT project page](https://gpuopen.com/hiprt/) and the full source code of HIP RT can be found [here](https://github.com/GPUOpen-LibrariesAndSDKs/HIPRT).**
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HIP RT is a ray tracing library in HIP. The APIs are designed to be minimal and low level, making it easy to write a ray tracing application in HIP. We designed the library and APIs to be simple to use and integrate into any existing HIP applications. Although there are a few other ray tracing APIs which, we designed HIP RT to be simpler and easier to use, so you do not need to learn many new kernel types.
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3. Run premake to generate a solution for Visual Studio 2022:
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