You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've looked into Stardew Valley modding the other day, when the 1.6 update dropped and quickly found Fashion Sense.
I'm currently working on an outfit using the API and for the most part it has been working well, but I found several bug, that I've been able to replicate using the example sprites and code provided by you. I know from one of the closed issues, that you said the Farmer draw logic has changed drastically, so I don't know if these issues are related to that.
Tool sprite will render behind the Fashion Sense sprites when the farmer is facing the screen, most noticable when using the watering can, or the sword block
Entering the bathing area will mess up your sprite if at least one Fashion Sense item is equipped
While riding your horse: Stopping will render the neutral standing position for a split second and quickly turning up/down to left/right will cycle through my custom walking animation
[Game Version]: 1.6.2 build 24081
[SMAPI Version]: 4.1
[Fashion Sense Version]: 6.0.1
I've looked into Stardew Valley modding the other day, when the 1.6 update dropped and quickly found Fashion Sense.
I'm currently working on an outfit using the API and for the most part it has been working well, but I found several bug, that I've been able to replicate using the example sprites and code provided by you. I know from one of the closed issues, that you said the Farmer draw logic has changed drastically, so I don't know if these issues are related to that.
I can provide my WIP content pack if needed, the SMAPI Log seems alright, but I'll just provide it directly.
https://smapi.io/log/6c0c57f94e9c4ddfbca5aaf23c78c99b
Below also example images of what I have found so far.