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The studio's F3X's "Last' movement option is, lets just say broken. #199

@chicky07koko

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@chicky07koko

Recently I've been trying to make a game, and wanted to test some things out using that configuration, but each time I do it, my models either start hypercompressing or spreading out, essentially tearing the model apart and also somehow destroying the roblox parts by deforming the outline box, flattening the parts themselves, or even making the faces go invert, which is something I didn't know could happen.

Here's two examples from 2 completely separate workspaces of mine.

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