Other mobs mods are using health instead of hp. Namely mcl_mobs and mobs api.
It would make interoperability easier if you changed the name of your entity variable to health.
Also in a lot of situation mod developers just want to detect whether there is a mob of any framework. mobs api has added is_mob. mcl_mobs already has it. It would be nice if you added it too.
Other mobs mods are using health instead of hp. Namely mcl_mobs and mobs api.
It would make interoperability easier if you changed the name of your entity variable to health.
Also in a lot of situation mod developers just want to detect whether there is a mob of any framework. mobs api has added is_mob. mcl_mobs already has it. It would be nice if you added it too.