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Alert system #4

@EIREXE

Description

@EIREXE

The alert system will consist of a few different phases:

  • Clear: Nothing suspicious has been sighted
    • If the NPCs see something suspicious they'll investigate, if what they investigate turns out to be nothing, nothing will happen, however, if the investigation results in a confirmed threat (such as finding a dead body) the alert state will begin.
  • Alert: A threat has been confirmed, but it is unknown where it is
    • NPCs break routine and start to look around slowly, this phase lasts around 1 minute.
  • Combat: The location of the player is known
    • NPCs follow their combat routines to fight the player
  • Evasion: Player has been lost, NPCs will search more aggressively and react quickly to the player being re-sighted
    • Similar to alert but more agressive (faster movement)

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