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Change bulk coloring to a tag based approach #57

@Doppel-R101

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@Doppel-R101

I've been trying to add a bulk coloring catalyst akin to c: connected's catalysts; however, due to the functionality being hard coded, I've been unable to implement the actual coloring.

On Create: Garnished's side I was able to add it after the dev changed it to be tag-based instead, and I would like to have this replicated with Dragons Plus as well, as this was the main reason I made the mod.

If possible, the same should be done for the fluid interaction between lava and dyes for concrete creation.

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