Skip to content

Latest commit

 

History

History
83 lines (80 loc) · 5.85 KB

File metadata and controls

83 lines (80 loc) · 5.85 KB

6.1

  • Renabled Myth Dimensional Door (Amalgam Door) as a creative only item.
  • Added jungle chain to Myth pockets.
  • Added Gateway at Night painting by timetravellingBlockhead.
  • Added 7 new pockets to dungeon pool. (Added Theatro, Snack Break, Mystery Egg, Missingno, Kept, Kawa's Overworld Box, Gap Hallway and Loutro)
  • Fixed clouds appearing in dungeon pocket voids and limbo on neoforge.
  • All main limbo decay blocks have recipes appropriate for its type and base material.
  • Added Terracotta and its dyed/glazed variants as well smelting and crafting recipes.
  • Driftwood saplings now work like real saplings. Grows on Unraveled fabric and will drop saplings, sticks, and frayed filament.
  • Added new painting Gateway At Night by timetravellingBlockhead
  • Fixed the painting Portal's author to timetravellingBlockhead
  • Fixed worldsLeadingToLimbo not working.
  • hardcoreLimbo config option works
  • Fixed #489
  • Fixed Tesselating Loom screen not opening on neoforge
  • Fixed setup_loot in pocket json config not applying.
  • Purged references to dimdoors:dungeon_chest from schematics in preparation for proper usage of setup_loot later.
  • Revamped Pocket command to directly spawn a rift at the player with a specific pocket generator, pocket group, or virtual pocket. Currently needs to be in one of the pocket dimensions to work.
  • Tweaked the rift configuraiton tool.
  • Fixed Void Why, Trap Rib Tunnel and Ruins Small Pressure Plate
  • Fixed Dimensional Door blocks just outright deleting when block underneath is deleted or its exploded.
  • Fixed Dimensional Door blocks not showing proper break and mining particles.
  • Added a buttload of tags for blocks and items.
  • Made networking functional.

6.3.0


  • Added new required dependency Liminal Library at version 1.13.0.
  • Bumped up minimum supported versions for the following dependencies:
    • Fabric Loader: 0.18.4
    • NeoForge: 21.1.228
  • Bumped minimum supported version for mod compatibility for following mods.
    • Sable: 2.0.3
    • Simulated: 1.3.0
    • Aeronautics: 1.3.0
    • Sodium: 0.8.12
    • Iris: 1.8.14-beta.1+1.21.1
  • Reworked dimensional registry storage into separate rift, rift-link, pocket, and private-pocket saves. Old worlds will automatically be updated;
  • Old Rift Key functional stripped away in favor of temporarily changing target dimensional door into target key type.
  • Fixed dimensional doors and dimensional portals not teleporting when used in valid open states.
  • Re-enabled rift spread decay and fixed the decaysIntoAir config option.
  • Fixed generated dimensional doors crashing when the source door already had waterlogging support.
  • Added a config option for generic Limbo death messages. (Immodial)
  • Added custom equip sounds for World Thread and Garment of Reality armors. (Immodial)
  • Cleaned up translations and display text for items, generated doors, advancements, and config options.
  • Updated Portuguese (Brazil) translations. (Kawwabi)
  • Removed old translations for German, French (Canada), Italian, Dutch, Romanian, Russian, and Chinese (Simplified). Will be readded as new fresh translations are completed.
  • Corrected gray and light gray terracotta spelling error across all assets. (Immodial)
  • Fixed armor enchantability and equipment tags for head, leg, and foot armor pieces. (Immodial)
  • Fixed a server-side crash risk caused by client-side logging usage.
  • Improved Create sliding door compatibility, including mixed double doors, redstone, waterlogging, and folding-door visuals.
  • Updated Create contraption and Sable compatibility for the new rift system.
  • Command blocks that are powered or meant to automatically start will now do so when pockets are generated.
  • /dimteleport command's permission level has been changedhas entity selector support.
  • /pocket command now has a target instead of a locator, which refers to an entity to send to the pocket. Old functionality can be accomplished with execute at run pocket ...
  • Introduced a new system for rift based growth where rifts grow slower with a weight to them that increases the chance. This the first step to future proper reintroduction of rift scars.
  • Abstracted most Rift code into common interface
  • Improved resource loading.
  • Removed deprecated virtual type (Local, Relative, Global) and their corresponding language entries.
  • Fixed issue where on singleplayer game is lock up upon reentering a game without restarting.
  • Added the Dialing door. It is a door with a combination lock on it. Similar to a quartz dimensional door except the target door is tied to the sequence on a combo lock isntead of player uuid.
  • Reduced code duplication by alot.
  • Added DimensionType tags for controlling where Unraveled Fabric can decay and where Monoliths can exist.
  • Added Limbo Air to Limbo so blocks and entities in Limbo air do not decay.
  • Added the pocketsRiftSignaturesWorkInPrivatePockets gamerule for controlling Rift Signature usage in private pockets. Removed old config option as well.
  • Added fade in and out animation to missed Rift Tesseract visuals.
  • Reworked dimensional portal rendering. It is the full door now.
  • Updated dimensional door and trapdoor item models.
  • Updated pocket syncing to include the entire pocket bounding box.
  • Added support for '.nbt' format in schematic pocket generator type. Updated jsons to match.
  • Fixed Dialing Doors playing incorrect door sounds.
  • Fixed Sliding Dimensional Doors showing normal open door visuals.
  • Fixed Dimensional Eraser bloop sound not playing.
  • Fixed clouds appearing in Limbo.
  • Fixed Eternal Fluid not flowing during Limbo generation.
  • Fixed Rift Signatures and Rift Reference targets not working correctly.
  • Fixed Minecraft decay block datagen causing rotation issues.
  • Fixed auto generated doors appearing in Chipped content.
  • Tweaked Monolith aggro to ignore invisible players.
  • Made gold and quartz doors non-occluding.