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lines changed Original file line number Diff line number Diff line change 22cmake_minimum_required (VERSION 3.9)
33
44# Replace "game" with a name for your project (this is used the name of the output)
5- project (game )
5+ project (blit-kart )
66
77# Add your sources here (adding headers is optional, but helps some CMake generators)
88set (PROJECT_SOURCE
Original file line number Diff line number Diff line change 11MIT License
22
3- Copyright (c) 2020 <insert your name>
3+ Copyright (c) 2021 Charlie Birks
44
55Permission is hereby granted, free of charge, to any person obtaining a copy
66of this software and associated documentation files (the "Software"), to deal
Original file line number Diff line number Diff line change 1- # 32Blit Boilerplate
1+ # Super Blit Kart
22
3- ![ Build] ( https://github.com/32blit/32blit-boilerplate /workflows/Build/badge.svg )
3+ ![ Build] ( https://github.com/Daft-Freak/super-blit-kart /workflows/Build/badge.svg )
44
5- This is a basic template for starting 32blit projects. It shows the basic
6- code layout and asset pipeline, hopefully giving folk a starting point for
7- any new projects.
8-
9- It's based on the original ` template ` project from the
10- [ 32Blit Beta] ( https://github.com/pimoroni/32blit-beta ) , with added asset
11- handling, and some tidying up to fit in with how I do things.
12-
13- ## Usage
14-
15- [ Use this template] ( https://github.com/32blit/32blit-boilerplate/generate ) to
16- generate your own project.
17-
18- * Edit the CMakeList.txt file to set the name of your project
19- * Edit the metadata.yml file to set the information for your project
20- * Edit the LICENSE file to set your name on the license
21- * Write lots of super cool code!
22-
23- You should then be able to follow the usual build instructions.
24-
25- For local builds this is:
26- ```
27- mkdir build
28- cd build
29- cmake -D32BLIT_DIR=/path/to/32blit-sdk/ ..
30- ```
31-
32- Platform/Editor specific insctuctions [ can be found in the main 32blit repo] ( https://github.com/pimoroni/32blit-beta#more-docs )
33- (For Visual Studio, you should follow the "Option 2" instructions, as the boilerplate does not contain a solution file)
5+ "Mode7"-based racing game for 32blit.
Original file line number Diff line number Diff line change 55 file : assets/no-image.png
66icon :
77 file : assets/no-icon.png
8- version : v0.3.1
8+ version : v0.4.0
99category : game
10- # url: https://github.com/32blit/32blit-boilerplate
10+ url : https://github.com/Daft-Freak/super-blit-kart
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