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Point cloud compression in 3D Tiles Next #559

@pjcozzi

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@pjcozzi

3D Tiles Next moves from

See

We want to evaluate the encode speed, decode speed, compression ratio, and quality of

This evaluation can guide how many compression types are needed for different use cases from runtime streaming to a tile with a fast moving viewer to server-side analytics distributed across the cloud.

Looking forward to collaborating with @Tamrat-B, @wallabyway, and anyone else in the community

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